AI Insights · Timothy · January 2022
Top 5 2D Realistic Games in Belarus Q4 2021
Explore the performance of the top 5 2D realistic games on a unified platform in Belarus during Q4 2021, including trends in downloads, revenue, and active users.
In Q4 2021, the top 5 2D realistic games in Belarus witnessed varying trends in downloads, revenue, and active user metrics. Below, we break down their performance based on data from Sensor Tower.
Game of Sultans showed a fluctuating performance in weekly revenue, peaking at around $5K during mid-October and late October. Weekly downloads saw a declining trend, starting from approximately 632 in late September and ending with about 163 by the end of December. Meanwhile, weekly active users decreased from 12.4K at the start of the quarter to around 8.8K by the end of December.
Evony experienced an increase in weekly revenue, reaching up to $4.4K by late November. Downloads peaked at around 3.5K in mid-October but saw a decline towards the end of the quarter, stabilizing at approximately 2.1K. Active users showed a steady trend, hovering around 14.5K to 16.2K throughout the quarter.
Puzzles & Survival had a varying weekly revenue trend, peaking at about $3.4K in early November and again at $3.2K in late December. Downloads remained relatively stable, averaging around 1K per week. Active users showed a slight decline, starting from 10.1K in late September and ending at around 8.7K by the end of December.
Mafia City: War of Underworld maintained a steady weekly revenue, with peaks of approximately $3.1K in mid-October. Weekly downloads peaked at around 2.3K in mid-October but gradually declined to around 1.4K by the end of December. Active users also saw a decline from 6.5K in late September to around 5.6K by the end of December.
The Ants: Underground Kingdom showed a steady weekly revenue trend, peaking at about $3K in mid-October. Downloads saw significant fluctuations, starting at around 6.5K in late September, dipping in mid-October, and then stabilizing around 2.8K towards the end of December. Active users decreased from 16.7K in late September to around 12.3K by the end of December.
For more detailed insights and data, visit Sensor Tower.